I am not abiding of which DBs to get rid of to fit accepting Kam this weekend and afresh the barter afterwards. Any advice would be appreciated.
If I do not Cover any DB boosts except to themselves but abandoned include:
SPEED // +5
STRENGTH // +1, +5 NORTH, +5 SOUTH
AGILITY // +7
ACCELERATION // +9
AWARENESS // +6
TACKLE // +3
PLAY RECOGNITION // +5
PURSUIT // +6
HIT POWER // +2
JUMP // +5 I accept the afterward DBs:
FS
Sean Taylor
BOOST // +5 HTP
HEIGHT // 6'2"
WEIGHT // 230
SPEED // 125
STRENGTH // 107
AGILITY // 122
ACCELERATION // 125
AWARENESS // 122
TACKLE // 123
MAN // 107
ZONE // 122
PLAY RECOGNITION // 125
CATCH // 113
PURSUIT // 122
HIT POWER // 125
SS
Paul Krause
BOOST // +2 ACC
HEIGHT // 6'3"
WEIGHT // 200
SPEED // 125
STRENGTH // 97
AGILITY // 125
ACCELERATION // 125
AWARENESS // 115
TACKLE // 108
MAN // 114
ZONE // 123
PLAY RECOGNITION // 125
CATCH // 121
PURSUIT // 124
HIT POWER // 115
CB1
Willie Brown
BOOST // +2 PLR
HEIGHT // 6'1"
WEIGHT // 195
SPEED // 125
STRENGTH // 107
AGILITY // 125
ACCELERATION // 125
AWARENESS // 118
TACKLE // 112
MAN // 122
ZONE // 122
PLAY RECOGNITION // 125
CATCH // 107
JUMP // 124
PURSUIT // 122
HIT POWER // 101
CB2
Denzel Ward
BOOST // +3 MAN
HEIGHT // 5'10"
WEIGHT // 191
SPEED // 125
STRENGTH // 106
AGILITY // 125
ACCELERATION // 125
AWARENESS // 123
TACKLE // 108
MAN // 125
ZONE // 118
PLAY RECOGNITION // 121
CATCH // 106
JUMP // 122
PURSUIT // 123
HIT POWER // 104
Nickel
Mel Blount
BOOST // +2 PST
HEIGHT // 6'3"
WEIGHT // 205
SPEED // 124
STRENGTH // 103
AGILITY // 125
ACCELERATION // 125
AWARENESS // 113
TACKLE // 110
MAN // 122
ZONE // 116
PLAY RECOGNITION // 123
CATCH // 103
JUMP // 121
PURSUIT // 120
HIT POWER // 107
Dime
Xavien Howard
BOOST // +1 SPD
HEIGHT // 6'
WEIGHT // 201
SPEED // 125
STRENGTH // 94
AGILITY // 125
ACCELERATION // 125
AWARENESS // 108
TACKLE // 104
MAN // 114
ZONE // 113
PLAY RECOGNITION // 110
CATCH // 105
JUMP // 123
PURSUIT // 113
HIT POWER // 98
Not Used
Richard Sherman
BOOST // +2 MAN
HEIGHT // 6'3"
WEIGHT // 195
SPEED // 123
STRENGTH // 98
AGILITY // 122
ACCELERATION // 125
AWARENESS // 123
TACKLE // 107
MAN // 124
ZONE // 115
PLAY RECOGNITION // 122
CATCH // 109
JUMP // 113
PURSUIT // 117
HIT POWER // 106
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